Press Kit

H-Hour: World’s Elite™ is  a TPV tactical, team-based multiplayer, military shooter in which cooperation among players is required for success on the battlefield. Designed by David Sears as a spiritual successor to the early SOCOM games.

Coming Soon to PS4!

Main Features

  • One life and respawn game play
  • 6 official maps
  • 6 game modes available including Elimination, Demolition, Breach, Sabotage, Suppression and Hostage Extraction for play with up to 16 players
  • 6 different characters
  • Action system to pickup weapons, open/close doors, plant/defuse bombs, melee, and dance
  • Guns hot activated when near enemy or on clicking right mouse fire button
  • Pick up ammo and equipment dropped by teammates
  • Ladder climb, Jump to climb & Vault on selected objects
  • Hud and compass in game
  • In game access to Team Actions, Options and Weapons Inventory selections
  • Spectate your teammates when dead
  • MVP award at end of match

Base Game Customization

  • 4 camos to select from for each character
  • 4 dance moves to celebrate your kills
  • A variety of different loadouts for weapons and equipment to carry on the battlefield depending on the demands of a particular mode 
  • Workshop Editor to create your own maps
  • Free DLC pack containing approved community custom maps (to date these maps have been a mix of SOCOM recreations and original content)

Menu Options

  • Custom KB/M, Controller and Crosshair setups
  • Detailed graphic options
  • Set your characters and load outs in advance!
  • Achievement and Rank tracking

Command, Communicate and Control

  • Team voip communication system with channels defined for live and dead players to chat
  • Text based communication system
  • Lobby entry into matches to allow for Armory access, team switching and options setting
  • Map load presents a overhead view detailing objectives and locations
  • Player, Leaderboard and Achievement stats tracking
  • Ranking system
  • Team kill management system
  • Multitude of anti-cheat tools
  • Servers can be configured for numerous in game features such as weapon class restrictions, allowing Vote to Kick, Friendly Fire, number of players and number of rounds per match, one life or respawn, game modes and map rotation, ranked or unranked play, password protection and admin functions.
  • LAN and User Created Room option so players can host their own unranked server